@iarry wrote:
Here's what my app does: tap a button, take a picture, it's saved to local storage, and it's displayed in a grid below. All that works fine. Now I know images from the filesystem load a little slow, and it's an Ionic/Cordova limitation. I can deal with that, just put a loading symbol up before it's there.
The part that's throwing me off is it's not loading one image at a time. It's looks like it's loading sections of the entire view at once. I've taken some screenshots of what it looks like. The buttons always load instantaneously.
It's just a starter app I'm using to make an independent module, so it's just an
<img>
with anng-repeat
on it - here's what myindex.html
looks like.<ion-content class="has-header padding" ng-controller="CameraController as Camera"> <button class="button button-full button-energized" ng-click="Camera.takePhoto()"> Take Photo </button> <button class="button button-full button-positive" ng-click="Camera.clearStorage()"> Clear Storage </button> <br><br> <img class="photo" ng-repeat="image in Camera.images" ng-src="{{Camera.urlForImage(image)}}"> </ion-content>
So it can be ruled out, here's the
style.css
..photo{ display: block; float: left; width: 31%; margin:1%; }
Here's the
CameraController
:.controller('CameraController', function($scope, $ionicPlatform, CameraService, FileService){ var camera = this; $ionicPlatform.ready(function(){ camera.images = FileService.images(); $scope.$apply(); }); camera.clearStorage = function(){ window.localStorage.clear(); camera.images = FileService.images(); } camera.urlForImage = function(imageName){ var trueOrigin = cordova.file.dataDirectory + imageName; return trueOrigin; } camera.takePhoto = function(){ //This takes a photo and pipes it to the FileService to save to the local storage CameraService.takePhoto(); } })
Any ideas?
Posts: 1
Participants: 1