@peterjc wrote:
I have an Ionic application where I have just added the Window platform on a Windows PC that has only Visual Studio 2017 installed.
After some other initial problems (eg this, and this), I think I am up to the last hurdle, and that is I am getting the following error when trying to build (ie running ionic cordova build windows)...
Building project: H:\dev\apps\mobileapps\myapp\trunk\platforms\windows\CordovaApp.Windows10.jsproj Configuration : debug Platform : anycpu Patching 10 in prebuild event... Injected base.js reference to the /www/index.html Removing /( *)(<script\s+(?:type="text\/javascript"\s+)?src="\/\/Microsoft.WinJS.2.0\/js\/base.js">\s*<\/script>)(\s*)/ from /www/index.html Removing /( *)(<script\s+(?:type="text\/javascript"\s+)?src="\/\/Microsoft.Phone.WinJS.2.1\/js\/base.js">\s*<\/script>)(\s*)/ from /www/index.html Creating library H:\dev\apps\mobileapps\myapp\trunk\plugins\cordova-sqlite-storage\src\windows\SQLite3-Win-RT\SQLite3\SQLite3.UWP\debug\SQLite3.UWP\SQLite3.UWP.lib and object H:\dev\apps\mobileapps\myapp\trunk\plugins\cordova-sqlite-storage\src\windows\SQLite3-Win-RT\SQLite3\SQLite3.UWP\debug\SQLite3.UWP\SQLite3.UWP.exp SQLite3.UWP.vcxproj -> H:\dev\apps\mobileapps\myapp\trunk\plugins\cordova-sqlite-storage\src\windows\SQLite3-Win-RT\SQLite3\SQLite3.UWP\debug\SQLite3.UWP\SQLite3.UWP.dll SQLite3.UWP.vcxproj -> H:\dev\apps\mobileapps\myapp\trunk\plugins\cordova-sqlite-storage\src\windows\SQLite3-Win-RT\SQLite3\SQLite3.UWP\debug\SQLite3.UWP\SQLite3.UWP.pdb (Partial PDB) C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Microsoft.Common.targets\ImportBefore\Microsoft.Cpp.VCLibs120Universal.targets(103,5): warning MSB3842: Project "CordovaApp.Windows10" depends upon SDK "Microsoft Universal CRT Debug Runtime v10.0.15063.0" which supports apps targeting "UAP 10.0". To verify whether "Microsoft Universal CRT Debug Runtime v10.0.15063.0" is compatible with "UAP 10.0.15063.0", contact the SDK author or see http://go.microsoft.com/fwlink/?LinkID=309181. [H:\dev\apps\mobileapps\myapp\trunk\platforms\windows\CordovaApp.Windows10.jsproj] C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Microsoft.Common.targets\ImportBefore\Microsoft.Cpp.VCLibs120Universal.targets(103,5): error MSB3779: The processor architecture of the project being built "Any CPU" is not supported by the referenced SDK "Microsoft.UniversalCRT.Debug, Version=10.0.15063.0". Please consider changing the targeted processor architecture of your project (in Visual Studio this can be done through the Configuration Manager) to one of the architectures supported by the SDK: "x86, x64, ARM, ARM64". [H:\dev\apps\mobileapps\myapp\trunk\platforms\windows\CordovaApp.Windows10.jsproj] Error: C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\msbuild.exe: Command failed with exit code 1Opening the solution in Visual Studio, the solution and project did originally have "Any CPU" set, but I have gone in and tried setting it to both x86 and ARM. I have saved all, and I can build the solution in Visual studio, but when I do the ionic build, it is always complaining about the "any cpu".
My Ionic info is
global packages: @ionic/cli-plugin-proxy : 1.3.1 @ionic/cli-utils : 1.4.0 Cordova CLI : 7.0.1 Ionic CLI : 3.4.0 local packages: @ionic/app-scripts : 1.3.7 @ionic/cli-plugin-cordova : 1.4.0 @ionic/cli-plugin-ionic-angular : 1.3.1 Cordova Platforms : android 6.1.2 ios 4.3.1 windows 5.0.0 Ionic Framework : ionic-angular 3.3.0 System: Node : v6.11.0 OS : Windows 10 Xcode : not installed ios-deploy : not installed ios-sim : not installed npm : 3.10.10I actually thought we would want any CPU, but even if I try to build this in Visual Studio I get an error...
Severity Code Description Project File Line Suppression State Error MSB3779 The processor architecture of the project being built "Any CPU" is not supported by the referenced SDK "Microsoft.UniversalCRT.Debug, Version=10.0.15063.0". Please consider changing the targeted processor architecture of your project (in Visual Studio this can be done through the Configuration Manager) to one of the architectures supported by the SDK: "x86, x64, ARM, ARM64". CordovaApp.Windows10 C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Microsoft.Common.targets\ImportBefore\Microsoft.Cpp.VCLibs120Universal.targets 103I will look into this separately, but for now, would like to know how to build with the x86 (or ARM - not sure which I should use to make it generic for any many devices as possible)
Does anyone have any ideas how I can get around this?
Thanks in advance!
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