@cpotten wrote:
Not sure how this is coming about but I will try and explain the problem I am facing.
I can run my app from command line in an ios simulator with no problem unless I click on the screen whilst the SplashScreen is fading out, if I click the app freezes, I cannot scroll, click buttons or enter anything into my inputs. However if I have not clicked the screen and let the SplashScreen completely fade things are working.
I have just tried to test on a real world device and even if I let the SplashScreen finish fading the app is frozen as above.
Has anyone come across this before??
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